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    {
    MAYNARD PHILBROOK

    >> I've never had to do this, so I'm not sure, but can't you just pass a
    >> pointer to the array? eg.
    >> type
    >>   DorkArray = Array[0..255] of Byte;
    >> var
    >>   Dork : ^DorkArray;
    >
    > but what exactly do I declare in the assembly procedure to get thses
    > values?
    }
    ASm
       Mov   Word AX, [Dork];
       Mov   Word BX, [Dork+2];
       Mov   ES, BX;
       Mov   BX, AX;
       { Now ES:BX } {equal the same value as Dork}
       Mov    Byte AL, [ES:BX];   {Get the first byte of Dork into AL. }
       Mov    Byte AL, [ES:BX+1]; {Get the Secoce Byte of Dork into al.}
       Mov    Word SI, 00;
       Mov    AL, [ES:BX+SI]; {also do this.}
       Inc    SI;
       Mov    AL  {ES:BX+SI]; Ect//
     { Another way to load up a poiter }
       LES    Dowrd BX, [Dork];   { This is simpler way of defining a piiner.

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